

Wolfenstein
The New Order
Info
- Release Date
- May 20, 2014
- Developed by
- Published by
- Platforms
- Xbox 360, Xbox One
- Windows PC
- PlayStation 3, PlayStation 4
- Genre
- Action-Adventure, First-Person Shooter
Wolfenstein: The New Order re-imagines an alternate 1960s, where the Nazis have emerged victorious in World War II. As B.J. Blazkowicz, players lead a resistance to overthrow the oppressive regime, navigating a story filled with personal sacrifice, complex characters, and moral dilemmas.
The game’s cinematic storytelling shines through its emotional depth, enhanced by detailed facial animations that bring its cast to life. From intimate dialogue moments to intense action sequences, the characters’ expressions and performances amplify the narrative’s impact, making The New Order a groundbreaking addition to the Wolfenstein series.
Motion Grinder's Contributions
Motion Grinder was honored to support the development of Wolfenstein: The New Order by providing specialized services during the game's performance motion capture sessions. Our contributions included:
- HMC Operation: Utilized our advanced Head-Mounted Cameras (HMCs) to capture detailed facial performances, ensuring authentic and expressive character animations.
- Motion Capture Support: Collaborated closely with the motion capture team assisting in capturing nuanced performances, contributing to the game's immersive storytelling.
- Cinematic Body Animation: Assisted in crafting body animations for the majority of the game's cinematic sequences, enhancing the realism and fluidity of character movements.
Technical Highlights
- Equipment: Employed state-of-the-art HMCs to capture high-fidelity facial animations.
- Integration: Ensured seamless synchronization of facial and body performance data with in-game character models, enhancing the game's cinematic quality.